What are the different types of trombone techniques?

2 Other techniques include things like multi-phones and percussive gaming that do not fall into other categories. Most thrombone techniques are either related to the use of mute, articulation and change between notes. They can be used alone or in combination with other techniques, depending on the effect that the player is looking for. For example, images techniques can be used together with the techniques of mute to induce interesting effects. Two main different techniques that players must control are played by Legato and play staccato . legato means playing smoothly, with a slight spin or no at all. staccato is the other way around: playing so that all notes are well separated, with heavy -donguing. Other techniques, such as double language and triple languages, require separation of each second or third notes.

The image is used to change between the notes on the tools and many trombone techniques relate to its use. These are usually expressive techniques used along with legato Tonguing. TRILLS are one examples of sliding technology, which is a quick change between two notes. Vibrato is similar, but includes less fluctuation around one note. A glissando is a slide on the pitch between two notes, performed by a tool shift simultaneously with the notes.

thrombone techniques involving mute are relatively unusual. The losses are located above the bell of the rogue to affect the type of sound that is created. Harmon with mute is a type of mute that has a specific technique with it. At the end, the thickening has a hole that can cover the hand of the player to further dampen the created note. Repeatedly covering and revealing a hole in quick succession creates a "wah" effect similar to the effect produced by the "wah" guitar pedals.

Other driving techniques can be used to create different different sounds. Players can use microtons by changing the notes with less than a half -ton. NodThe mouthpiece creates an effect known as multi-phones in the mouthpiece, which means that more sounds are produced simultaneously. Players can hit the mouthpiece or other parts of the instrument to create percussion sounds on the rogue. This can be used to create a basic drum.

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