What Does a Draughtsperson Do?
Draftsman is a job in the mold industry. The work of a draftsman is mainly to assist design engineers (including mold design engineers, product structural design engineers, or project engineers) to draw drawings. The drawings involved include 3D and engineering drawings of product parts.
Draftsman
- The job of a draftsman is usually less directly involved in the development and design of the product or mold, but because it can directly contact the product or mold design, it is a good experience for some people who are interested in turning into the mold industry At the same time, through the work of a draftsman, you can also master the basic software application skills required by the mold industry. Because the job requirements of draftsmen are relatively low, the academic qualifications of job seekers are generally not too high, which is the entry position for many design industry practitioners in the mold industry.
- In today's mold industry, the job of a draftsman often requires that job seekers use AutoCAD and a 3D software such as proe, ug or
- 1. Intermediate identification standards for electronics
- Knowledge requirements:
- 1.Master
- 1. The data manager of the Engineering and Technology Department arranges the workload and completes the drawing and blueprint tasks on time.
- 2. According to the information provided by the competent engineer, and in accordance with the format requirements of the completion drawings of the construction units,
- Complete drawing work accurately.
- 3. According to the requirements of the competent engineer, do a good job of binding the data.
- 4. Make sure you trace
- "Draftsman" is one of the series of "Teaching Without Teachers". The whole book introduces the use and skills of the Chinese version of autocad 2012 with easy-to-understand language, vivid and vivid examples. This book is divided into 14 chapters, covering the basics of autocad 2012 and the basics of drawing, using and managing layers, drawing two-dimensional graphics, accurately drawing graphics, editing graphic objects, using text and tables, dimensioning and tolerances. Annotate, use blocks, external references, and design centers to draw 3D graphics, edit and annotate 3D objects, observe and render 3D graphics, and input and output graphics.
- "Draftsman" uses a combination of pictures and texts to enable readers to get started easily, without teachers. The book is double-column tightly lined, printed in two colors, and accompanied by a well-made multimedia interactive teaching CD, which is convenient for readers to expand their learning. In addition, the included DVD contains 20 hours of video teaching videos synchronized with the book content, as well as free 4 ~ 5 sets of multimedia teaching demonstration videos related to the content of the book.
- "Plotter" is for computer beginners. It is the first reference book for the majority of computer beginners, intermediate and home computer users, as well as computer enthusiasts of different ages. [1]