What is a memory map?
Although it may seem, memory on the computer is not like a gigantic basket into which the data can be thrown away. Instead of the basket, the computer memory is more like a feeding box. Arrangement of files in the computer memory is maintained in a virtual file known as a memory map. The memory map contains information about each “socket” of the computer's memory. During operations, the operating system uses a memory map to learn how to approach and use the amount of memory available in the computer system.
The memory map contains a full reading of each available slot in the system memory. A simple way to visualize is the grid layout. Each file in the computer memory has a specific address, coordinates that indicate its location. For each coordinate or memory address on the map, the memory map states whether the memory is available or whether another program has reserved it for future use. This maintains all memory information on the computer clear and separate every program, preventing memory errors and other problems.
Without a working map, the integrity of information stored in memory would be constantly endangered. Imagine that the financial program and video game run on one computer at the same time. The financial program imposes a bank account balance in one in memory. Without a memory map to lead this process, this information could easily rewrite the video game program when it stores a high score. Now, instead of a balanced bank account, the computer adjusts financial data based on video games. Even worse, without a memory map, the system will have a very reduced chance to catch a mistake.
Map functionality depends on the way it is used. During the computer startup process, the map informs the operating system of the total amount of system memory and makes the map available to the operating system memory and provides a basic layout. However, memory maps are also decisive for virtual memory and tuning programs. In the virtual memory of POSThe map of overlapping between virtual memory and real physical addresses flows because the translator could convert the map from kilometers to kilometers. When debugging, the map is used to check the memory addresses against stored data, which ensures that everything is in its correct place.