What is Candy Land?

Candy Land® is a simple board game that was invented at the age of 40. The native of California Eleanor Abbott, while recovering from children's polls. Abbot was maintained by the creation of games and activities for hospitalized children, which also victims of the disease.

Candy Land®'s Gingerbread-Man Game pieces, Mountain Rubber drops, Perbread Plum Tree and Peppermint Stick Forest have proven to be popular with children that Abbot presented his game idea of ​​Milton Bradley Company. Milton Bradley quickly agreed to purchase the rights to the game and first offered a candy to the American public in 1949. The game was advertised as a "sweet little game… for sweet people" and sold for $ 1.00 (US dollars).

Candy Land® is often considered to be the ceremony for preschoolers because the game puts them on a uniform level like their parents. Candy Land®, which requires no reading ability and only minimal counting skills up to four players aged three to six. Candy Land® teachesChildren, how to take turns, learn rules, count and be good winners and losers. The board game also helps children increase their color recognition skills.

CANDY LAND® is direct. The game is woven around a simple story line about finding the lost King Canda Land. The advice consists of a winding road consisting of 134 spaces. Most of the spaces are red, orange, yellow, green, purple or blue. The rest of the spaces are characters like Gramma Nutt and Queen Frostine or Locations with wonderful names such as Mountain and Candy Cane Forest.

players advance along the color path using plastic people from gingerbread like playing pieces. The player draws the card and then moves his pawn that. There are several barriers on the way, including the stuck in the molasses or lost in the forests of lollipops. The first to reach Candy Castle at the end of the journey is announced by the winner.

CandyLand® is now produced and sold by Hasbro®, Inc. And copies of the game are easily accessible. Candy Land® has become a cultural icon in the US, where it is one of the first board games playing children. Parents also seem to enjoy this simple, but fun, game and time of gluing it gives them with pre -school devices.

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