What Is a Virtual Career Fair?

Shenzhen Virtual Reality Industry Federation, formerly known as Shenzhen Proximity Wireless Technology Application Association, was established in 2008. At the third member congress on April 10, 2016, after being voted and approved by the government, the association officially changed its name to Shenzhen Virtual Reality Industry Federation, becoming a comprehensive service agency specializing in VR / AR related fields. It has about 160 members and co-sponsored the creation of a national-level crowd-creation space, Zhike Space (the only national VR-creation space in China), together with Huafeng Century Group. The federation is composed of enterprises, research institutions and universities engaged in VR technology research and development, application, product manufacturing, and the registration place is Shenzhen Baoan, which has a developed manufacturing industry in China.

Shenzhen Virtual Reality Industry Federation

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Shenzhen Virtual Reality Industry Federation, formerly known as Shenzhen Proximity Wireless Technology Application Association, was established in 2008. At the third member congress on April 10, 2016, after being voted and approved by the government, the association officially changed its name to Shenzhen Virtual Reality Industry Federation, becoming a comprehensive service agency specializing in VR / AR related fields. It has about 160 members and co-sponsored the creation of a national-level crowd-creation space, Zhike Space (the only national VR-creation space in China), together with Huafeng Century Group. The federation is composed of enterprises, research institutions and universities engaged in VR technology research and development, application, product manufacturing, and the registration place is Shenzhen Baoan, which has a developed manufacturing industry in China.
Chinese name
Shenzhen Virtual Reality Industry Federation
Foreign name
Shenzhen City Virtual reality Industry Association
I. Introduction to the Association:
The predecessor of the Shenzhen Virtual Reality Industry Federation is the Shenzhen Proximity Wireless Technology Application Association, which was established in 2008. At the third member congress on April 10, 2016, it was approved and approved by government departments. Shenzhen Virtual Reality Industry Federation has become a comprehensive service organization specializing in VR / AR related fields, with about 160 members. [1]
Shenzhen VR Federation and Huafeng (Century) Group co-founded the only national VR / AR crowd-creation space in China-Zhike Space; established Shenzhen Elephant Virtual Reality Education Development Co., Ltd. and Baoan District Southern VR Technology Innovation Promotion Center (Baoan VR Industry Innovation Alliance); invested in the construction of Elephant Virtual Reality and Artificial Intelligence Technology Vocational Training School and Elephant VR Maker Space in Baoan District, Shenzhen.
In 2017, he was commissioned by the Shenzhen Municipal Science and Technology Commission to write the Shenzhen VRAR Technology Innovation and Industrial Application Research Report; commissioned by the Shenzhen Baoan District Vocational Training Bureau to develop the Junior AR Development Engineer Training Course.
>> Core Philosophy
Focus on innovation and win-win
>> Core values
Winning Innovation-Innovating new areas of VR / AR applications, serving the public and market needs as the driving force for service;
Winning with IntegrityPragmatic integrity, law-abiding operation, clear boundaries, and win-win cooperation;
Harmony and Prosperity-Create a win-win cooperation platform for multiple parties, regulate and coordinate the development of the VR / AR industry.
>> Three visions
Build-China's first authoritative data publishing platform for the VR / AR industry
Push-the establishment of virtual reality and artificial intelligence ecosystem
Establishing China's VR / AR Industry's Strategic Core Position in the World
>> Five missions
PromoteVR / AR Technology Multi-field Application
PromotionHealthy and healthy development of VR / AR industry
Promotionthe establishment of new international standards for the VR / AR industry
Strengthening Branding of China's VR / AR Industry
ConstructionGlobal VR / AR Academic Exchange Center
Member Service Center
The nine major department service federation member companies run through every link of the member company's growth period, development period, and maturity period.
>> Financial Services Department
"Fund led investment + multi-party follow-up investment + FA service" model for the synchronization of capital and resources for member companies.
>> Legal Affairs Department
Assist enterprises to establish legal affairs departments or provide legal consulting and agency services to enterprises to enhance their ability to prevent risks.
>> Financial Services Department
Assist member companies to establish a sound financial system, formulate overall business plans and make effective recommendations.
>> Marketing Services
Draw and publish global VR / AR industry information, operate from the media "Elephant TVR" and VR / AR hardware micro-business platform, for the VR / AR industry
In-depth analysis of trends, regular release of industry hotspots, industry risks, and industry sales.
>> Overseas Development Department
Integrating overseas business characteristics and best practices in the VR / AR market to build a complete global strategic management system and marketing
channel.
>> Public relations service department
Formulate public relations strategies and tactics for enterprises based on their overall development strategies, and strive to enhance the interaction between multinational capital and enterprises
And cooperation.
>> Technical Service Department
Integrate the technical resources of VR-related companies at home and abroad, so that corporate results can be widely used while maximizing benefits.
>> Planning Service Department
Organize and plan VR-related audiovisual content, plan association roadshows, salon forums and other large-scale events to help companies build
And develop corporate culture, package and promote corporate brand image, and handle media relations in the industry.
>> VR / AR Experience Service
Integrate the world's top VR / AR industries, through VR experience halls, VR / AR bases, VR theme parks, VR / AR industrial parks, etc.
The establishment of VR-themed venues, creating VR / AR brand chain operations, accelerating the development of VR / AR industry and public influence.
3. Team introduction (part)
>> Honorary President
Chen Yiqiang
Researcher of Institute of Computing Technology, Chinese Academy of Sciences, Secretary and Director of Party Branch of Pervasive Computing Research Center
Chen Wenhai
General Manager of China Electronic Equipment Corporation
Wen Junlei
Executive Chairman of the Thousand Talents Association of Global Virtual Reality and Artificial Intelligence, Executive Dean of Tsinghua SEM VR and AI Industry Research Institute
Jia Jinyuan
Chief Scientist of Shenzhen Snail Nest Technology Co., Ltd .; Responsible Professor, Doctoral Supervisor, and Director of the Graphic and Image Research Center, School of Software, Tongji University
Xu Yuenan
Chairman of Shenzhen Rui Lishi Multimedia Technology Co., Ltd.
Sun Hongyu
Chairman of Silicon Valley RAVV
Peng Guoyuan
Chairman of Guangdong Xinli Education Group Co., Ltd.
>> Executive Chairman: Tan Yiguo
Chairman of Shenzhen Virtual Reality Industry Federation, founder of Zhike Space (National Chongchuang Space), founder of Shenzhen Elephant Virtual Reality Technology Training School, and chairman of Shenzhen Elephant Culture Technology Industry Co., Ltd.
>> Executive Vice President Unit
Shenzhen Huafeng Century Investment (Group) Co., Ltd.
Shenzhen Zhike Space Technology Co., Ltd.
Shenzhen Yijing Virtual Reality Technology Co., Ltd.
Shenzhen Snail Nest Technology Co., Ltd.
Shenzhen Kaimujin Technology Co., Ltd.
Shenzhen Rui Lishi Multimedia Technology Co., Ltd.
Shenzhen Augmented Reality Technology Co., Ltd.
Shenzhen Nade Optical Co., Ltd.
Shenzhen Xiaozhai Technology Co., Ltd.
Shenzhen PiR Software Technology Co., Ltd.
Shenzhen Jiwu Zhilian Technology Co., Ltd.
Shenzhen Siwei Mingyang Communication Technology Co., Ltd.
Suzhou Meifang Yunke Software Technology Co., Ltd.
Shenzhen Xiaodou Technology Co., Ltd.
Shenzhen Bean Bear Technology Co., Ltd.
Shenzhen Maishi Technology Co., Ltd.
Shenzhen Jingmin Digital Machine Co., Ltd.
Shenzhen Hejun Zhengde Asset Management Co., Ltd.
>> Vice President Unit
Shenzhen Kukai Network Technology Co., Ltd.
Shenzhen Qijing Information Technology Co., Ltd.
Shenzhen Lanfeng Chuangshi Network Technology Co., Ltd. (Insta360)
Guangzhou Thermometer Creative Consulting Co., Ltd. (37 degrees 2VR)
Guangdong Future Technology Co., Ltd.
Shenzhen Ruilifu Network Technology Co., Ltd.
Shenzhen Weiya Magic Technology Co., Ltd.
Shenzhen Shengda Education Technology Co., Ltd.
Lihan Exhibition (Shanghai) Co., Ltd.
Hangzhou Ayou Intelligent Technology Co., Ltd.
Shenzhen Huaye Exhibition Co., Ltd.
Shenzhen Qianhaixin Lingpeng Electronic Technology Co., Ltd.
Shenzhen Aolingke Technology Co., Ltd.
Shenzhen Bopu Technology Co., Ltd.
Shenzhen Wujie Virtual Reality Technology Co., Ltd.
Guangdong Hongwei International Exhibition Group Co., Ltd.
China Mobile Internet of Things Shenzhen Branch
Shenzhen Wangbang Electronic Commerce Co., Ltd.
Shenzhen Wuliantong Marketing Services Co., Ltd.
Shenzhen Qinchengxing Technology Co., Ltd.
Shenzhen Mengyun Holographic Culture Co., Ltd.
Shanghai Hanhao Exhibition Service Center
>> Governing Unit
Shenzhen Shengye Digital Technology Co., Ltd.
Shenzhen Longzhi Impression Culture Communication Co., Ltd.
Shenzhen Funk Information Technology Co., Ltd.
Shenzhen Haike Fuyou Intellectual Property Investment Operation Co., Ltd.
Shenzhen Jietaixin Technology Co., Ltd.
Shenzhen Jiangshan Xiuli Technology Co., Ltd.
Shenzhen Tiyang Smart Technology Co., Ltd.
Shenzhen Shengshi Yunfan Digital Image Technology Co., Ltd.
>> member unit
Shenzhen Youchu Technology Co., Ltd.
Shenzhen Precisi Testing Technology Co., Ltd.
Shenzhen Shishi Video Technology Co., Ltd.
Shenzhen Million City E-Commerce Co., Ltd.
Shenzhen Douyu Technology Co., Ltd.
Shenzhen Qianhai Zhongqinglongtu Education Technology Co., Ltd.
Alliance Entertainment Limited
Shenzhen Abao Technology Co., Ltd.
Shenzhen Youyuka Entertainment Technology Co., Ltd.
Shenzhen Xiaobaima Energy Technology Co., Ltd.
Shenzhen Yuanzhichuang Technology Co., Ltd.
Shenzhen Yixing Vision Technology Co., Ltd.
Shandong Shangxiangba Technology Enterprise Incubation Co., Ltd.
Shenzhen Zhuxiaojie Home Decoration Technology Co., Ltd.
Shenzhen Chengqutang Trading Co., Ltd.
Shenzhen Zhongnuosi Technology Co., Ltd.
Shenzhen Fumeisheng Technology Co., Ltd.
Shenzhen Qipu Optoelectronics Co., Ltd.
Shenzhen Dongtushengtang Investment Fund Management Co., Ltd.
Shenzhen Jiuxi Communication Co., Ltd.
Shenzhen Spark Interactive Entertainment Digital Technology Co., Ltd.
>> Operating agency: Shenzhen Elephant Culture Technology Industry Co., Ltd.
4. History of Federation Activities
2016.4.10 : Three-time First Member Conference and Federation Rename Ceremony
2016.7,25 : 2016 Global VR Industry and Technology High-level Summit & Federation Establishment Ceremony [2]
2016.7.28-30 : Interactive experience exhibition area of the VR Federation of the Expo
2016.9.9 : The first VR experience base of the Federation is officially listed in Surreal VR Paradise
2016.10.12-14 : Co-host the 2016 World's First VR & AR Interactive Entertainment Expo
2016.10.12-18 : AR / VR interactive experience zone of Shenzhen International Maker Week Federation
2016.10.13 : VR Capital Matchmaking Conference in Shuangchuang Weekly [3]
2016.11.6-8 : AR / VR interactive experience zone of Shenzhen International Industry Fair [4]
2016.11.8 : The most beautiful state, the best future 2016 · China · Shenzhen " Little House Cup " VR Baby Contest Press Conference
2016.11.15-2017.1.15: Hi - Tech Fair - Baoan Branch VR Virtual Reality Technology Exhibition
2016.11.18: 2016 China International Virtual Reality Industry Summit Forum
2016.11.18: 2016 China (Shenzhen) VR Project Capital Matchmaking
2016.11.19 : Hosted a forum on opportunities for VR and Baoan industrial upgrading
2016. 11. 30: South China International Virtual Reality (Songshan Lake) Industrial Base Construction Symposium
2016.12.03: The first Council of the Federation
2016.12.17 : Hosting the 2016 Global AR Developer Conference (Shenzhen Station) [5]
2017. 1.17 : Tencent's new headquarters in Binhai-the organizer of the VR creative contest Shenzhen Station
2017.3.3: Spring Fair Forum of Shenzhen Virtual Reality Industry Federation ( 2017 )
2017. 10. 12-15 : The 3rd China (Guangdong) International "Internet +" Expo
2017. 10. 28- 2017. 10. 30 : Hosted VR AR Interactive Experience Zone of 2017 China (Yinchuan) Smart City and Smart Life Expo



2017. 11. 15- 2018. 1. 15 : Hosted the 2017 Lailai Technology Industry Technology Exhibition and China International High-tech Achievements Fair Baoan Exhibition Area
2017.11.20 : Hosted the main forum of the High-Tech Fair-2017 China Shenzhen Mobile E-commerce and Consumer Upgrade Summit
2017.11.22: Hosted the eighth Baoan Taohuayuan Innovation Forum and the 2017 Global VR / AI Industry Upgrade Academician Forum
>> Song of Shenzhen Virtual Reality Industry Federation
The most beautiful realm, the best future
Lyrics / Tan Yigu Qu / Si Liuqing
Every flower should bloom
Every grass needs irrigation
Let the earth go beyond black and white
Let the sun fill the colors
Let the mind fly further
Let the mind be a flying wing
This is the best future
Every dream should bloom
Every soul needs love
Make dreams and reality, not just fantasy
Keep poems and distant places by your side
Make dreams fearless
Let dreams create a better future
This is the most beautiful state
Let's fly together
Harvest vision and realm together
Let us look forward together
Harvesting virtual and reality together
Let's go deeper
Let's meet the best future
V. Joining the Federation
>> Conditions
Unit Member
Universities, research institutes and enterprises engaged in VR technology research and development, application and product sales registered in China according to law;
Universities, research institutions, and enterprises wishing to transform and upgrade their industries through VR, as long as they agree with the constitution and philosophy of the federation, apply for membership voluntarily;
Enthusiastically support and promote the application and healthy development of VR technology in multiple fields.
Personal unit
Entrepreneurs or senior managers in VR / AR related fields;
Experts and scholars with high academic level who are engaged in VR / AR related fields;
Support and care for celebrities from all walks of life in the VR / AR industry;
As long as the units and individuals who meet the membership requirements agree with the constitution and philosophy of the federation and apply for membership, they can obtain
Federation unit and individual membership
>> Member rights and obligations
[1] Member rights
Possess the right to vote, be elected and vote;
Give priority to domestic and foreign activities organized by the Federation;
Introduce global strategic investment and share global distribution channels;
Get all kinds of information services provided by the federation;
Share the media resources of the Federation;
Propose effective suggestions for the work of the federation and implement supervision;
Have the right to seek the protection and support of the Federation when its legal rights are violated;
The membership is voluntary and the membership is free.
[2] Member obligations
Observe the constitution of the federation, agree with the concept of the federation, and implement the decisions of the federation;
Care and support the work of the federation, actively participate in various activities organized by the federation, undertake and complete the work assigned by the federation;
Promptly report the situation to the federation and provide the required information, data and information;
Conscientiously maintain the reputation and legitimate rights and interests of the Federation;
Pay dues in accordance with regulations.
>> Contribution Payment Standards
Chairman unit 80,000 yuan / year
Executive Vice President Unit 30,000 yuan / year
Vice president unit 10,000 yuan / year
Governing unit 5000 yuan / year
Member unit 1,000 yuan / year
1000 RMB per year for individual members

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