What is signal programming?

"Signal Programming" is a term often used to indicate a computer program that works primarily in response to signals or events generated by a certain change in status or user input. Almost any part of the computer system, from the peripheral device to the operating system itself, can generate a signal that can be captured by application and then processed. In many forms, signal programming resembles a controlled event. Some of the most common uses for signal programming are with graphical user interfaces that respond to user inputs, network communication and low -level programs that capture and process specific system signals. In the widest sense, it is an indicator that some state or piece of data has changed, and sometimes accompanied by other information about the change that Mádošlo. The signal can be generated by the user when the key is pressed, from hardware like a monitor when vertical repetition occurs or even from the operating system whenSomething like a page failure happens during memory allocation.

Within the application, the signal programming can take over several types of architectures, but one of the most common is the listener or model of the observer. In this method, a piece of code defined by the user can be handed over to the service physician, usually in the operating system, which then calls this piece of code to process any signals that correspond to what the function is looking for. The type of signal function, which can often handle the function, is determined by a variable known as a signal mask, so some signals are not passed on routine that do not draw them.

The second type of signal programming includes a program that implements the queue that receives incoming Signals. This queue is interviewed in the main design loop and the program reacts as soon as the signal enters the queue. Each signal can then be logically sorted, manipulated, ignored or forEdan to another process.

Signal programming may have some problems when concurrent processes or more fiber applications are used. Complications may occur if, for example, two separate fibers listen to signals generated by two separate input devices or from two network sockets. If two users try to change some data at the same time, the program data could fall out of synchronization and each user appears differently. Using a linear queue or implementation of fiber synchronization methods can help prevent this situation.

IN OTHER LANGUAGES

Was this article helpful? Thanks for the feedback Thanks for the feedback

How can we help? How can we help?