What is a bit?
A-Walker is a legendary creation in some indigenous American cultures that is somewhat analogous to the European Wolfhound. Just like a werewolf, it is sometimes a move, human occasionally and sometimes accepts an aspect of the animal, usually at night. In its animal form, there may be practically anything, including a wolf, coye, fox, bear, owls or crows. Although pedestrians with skin can have a favorite form they usually use, they have the power to become anything they want. While the creature is known mainly from Navajo Folklore, in mythology of other tribes, including Mohawk, Hopi and Aztecs, there are analysts. They are scary, dangerous and difficult to kill. Witches earn their power by violating taboo and generally use it to damage others, so they are considered a type of monster.
In the form of animals is a walk from the skin very fast and impossible to catch. Sometimes it is converted into animals simply to quickly browse large distances. These creatures can also be transformed to make the backIt was confused about others because their identity would be hidden and they would be able to escape quickly if necessary. Humans and animals can easily tell walking from a real animal because they cannot move naturally in the form of animals.
A walk from the skin usually wears a pelt of an animal into which it turns, usually without another clothing. Because of their connection with such creatures, wild animal spots are taboo in Navajo culture and rarely. A walk through the skin can only be defeated if one can discover your human identity. This is possible if it is monitored back to your home or in some stories, if someone is injured and the same injury was noted by the Later on a person.
Although it is virtually impossible to kill a skin walk in human form, there are magical ways to protect yourself and even kill it. Traditional healers can perform ceremonies to protect people from heavenI can cover the creation, or a person who walks out at night at night can cover his body with a corn pollen, cedar ash or juniper berries. If one discovers the human identity of the creature, he can kill the witch with the words: "[name], you are a walk."