What Are the Different Types of Free MMOs?

The revolutionary work of China's online games. At the end of 2012, Shanda Games made the world's first cross-epoch new model game-"Concept MMO". It changed the dull atmosphere of the current online game industry and once again set a precedent in the history of games.

Concept MMO

The revolutionary work of China's online games. At the end of 2012, Shanda Games launched the world's first new model game of the era-"Concept MMO".
Concept MMO [1]
MMO, short for Massively Multiplayer Online. Is an implementation form of online games
It also has the courage to break through the routine, break the thinking set, based on the existing online games for comprehensive optimization and innovation, and break through the existing bottlenecks and other characteristics. Conceptual MMO is the main manifestation of concept online games.
The birth of every game world requires extremely rich imagination. Creativity has always been the soil for the development of online games. The MMORPG "Legend", which was grandly launched in 2001, was the pioneering work of Chinese online games, and was very innovative at the time. The "Legend World", which originated from domestically-developed online games, has also achieved great success at this stage, and the domestic online game market has also entered a blowout period, and many excellent works have appeared one after another. However, good times did not last long. In 2005, "World of Warcraft" entered China and dominated the domestic market, making domestic online games into a relatively quiet period. For a long time, domestic online games were imitating "World of Warcraft" and other established online games.
With the maturity of traditional MMORPG games represented by "World of Warcraft" and "Legendary World", the development of online games has reached a bottleneck. To break through this bottleneck, latecomers must perfectly integrate the current advantages of various online games and break Convention, strive to be different, in order to have a place in the market. The concept MMO was proposed at this time, which is an ideal and perfect MMO form! [2]
The birth of every game world requires extremely rich imagination. Creativity has always been the soil for the development of online games. The MMORPG "Legend", which was grandly launched in 2001, was the pioneering work of Chinese online games, and was very innovative at the time. The "Legend World", which originated from domestically-developed online games, has also achieved great success at this stage, and the domestic online game market has also entered a blowout period, and many excellent works have appeared one after another. However, good times did not last long. In 2005, "World of Warcraft" entered China and dominated the domestic market, making domestic online games into a relatively quiet period. For a long time, domestic online games were imitating "World of Warcraft" and other established online games.
With the maturity of traditional MMORPG games represented by "World of Warcraft" and "Legendary World", the development of online games has reached a bottleneck. To break through this bottleneck, latecomers must perfectly integrate the advantages of current online games and Convention, strive to be different, in order to have a place in the market. The concept MMO was proposed at this time, which is an ideal and perfect MMO form! [2]
"Star Kill" is a personalized PK online game independently developed by the legendary world studio under Shanda Games. It first proposed a "concept MMO" differentiated online game product, breaking the traditional MMO online game with unlimited upgrades, endless dressing, and poor PK. Such disadvantages, innovatively introduced the concept of "concept PK, every day full, one loaded to the end" and other concept gameplay, and "kill, flash, peach, wine" and other elements in the board game card into the game system, added Strategic gameplay.
Deep research and development capabilities, the gold medal R & D team of "Star Kill"
Its R & D team is the core team from the "Legend World" project under Shanda Games. This team has more than 8 years of experience in online game research and development, and has a production team of nearly 100 people. This R & D team has become the most experienced online game original team under Shanda. .

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