What Is Interactive Programming?

This book is a book on how to create a rich, interactive experience for a work of art, design, or prototype. The book explores several interactive art and design topics, including three-dimensional graphics, sound, physical interaction, computer vision and positioning, and the basic programming and electronics concepts needed to implement them. No prior experience is required before studying. This book fully introduces 3 free tools developed for artists and designers: Processing programming language, Arduino microcontroller and openFrameworks toolset. In addition, the book gives a lot of working code examples, as well as the background and technical information needed to design, program, and build your own projects.

Interactive programming

This book is a book on how to create a rich, interactive experience for a work of art, design, or prototype. The book explores several interactive art and design topics, including three-dimensional graphics, sound, physical interaction, computer vision and positioning, and the basic programming and electronics concepts needed to implement them. No prior experience is required before studying. This book fully introduces 3 free tools developed for artists and designers: Processing programming language, Arduino microcontroller and openFrameworks toolset. In addition, the book gives a lot of working code examples, as well as the background and technical information needed to design, program, and build your own projects.
JoshuaNoble, an interaction designer and developer, uses a lot of the tools described in this book in his work, and often shares his knowledge at various seminars throughout the United States. In addition to this book, he is the first author of the book Flex4Cookbook. [1]

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