What is the volume war?

Volume War is a term for gradually louder levels used in the production or mastery of tracks. Music experts point out that over time many music producers have participated in a trend to appear on several parts of the song, so today's music usually has different dynamics than songs recorded in previous decades. The result of the volume war is, according to many experts and specialists, that music suffers from insufficient clarity.

Sound engineers usually explain the volume war by playing recorded songs along with its digital representation on the screen. As experts emphasize, older music usually has a very diverse dynamics, ie there are quiet parts of the trail and a much louder part. For example, acoustic interludes leading to the body of the song could be made at a very quiet level, some of the loudest sounds are drums and other types of drums.

While the justification of the volume war is often descriptionlostel as an attempt to increase the calmer parts of the HUDFor listeners, the overall effect is that this dynamics is equal to sounds without any sound as a much louder sound. This is what many experts refer to as a loss of clarity, where it is no longer possible to experience music as a clear interplay of louder and quieter parts.

It is not negligible that the volume war took place in conjunction with the rise of digital sound media. Experts who talk about the war of volume and other aspects of modern production often mention the need to change production to hide defects in digital footsteps. The volume war could be one inevitable result of change to digital music, although it started long before the digital tracks, recording vinyl 45s.

While the term "War of the Volume" was applied to the interdrivals competition that will have music louder is really a debate or a "war" about whether manufacturers should return to moskoProvision of more distinctive dynamics by reducing the total volume of songs. Different listeners continue to have different opinions on whether the excess volume increases or reduces music. The best way to evaluate this effect is the use of a digital platform where you can experiment with volume levels.

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