What is software rasterization?
Rasterization software is a process by which a scene or image created in a three -dimensional (3D) computer graphical software is converted from one form to another. There are two basic types of images that are created through computer graphics, which are referred to as a graphics based on a vector and a raster -based. Vector images are created using a geometry that contains lines and shapes to create an image, while graphics based on raster use of pixels that are individual points of light or color to create images. Software rasterization is a process that the program is used rather than hardware to convert vector images into pictures based on raster, to display on the monitor.
In order to fully understand the software rasterization, it is important that someone first understands two primary ways in which computer images are created and displayed. Vector images are created using geometric shapes. This includes the baselineAnd points that can be assembled together to create additional shapes, including different polygons that are often used to create three -dimensional or 3D graphics. Most 3D images are generated as different shapes that are created by assembling numerous small triangles together.
Each of these triangles is generated as a vector image, and so the assembled pieces that make up a larger scene are also based on a vector. However, in order to display correctly on a computer or television screen, they must first be converted to a format that can be conveyed more efficiently on such a screen. Monitors and TVs use individual points of light and colors that are referred to as pixels or "pictorial elements".
images that are created using pixels are referred to as raster -based images. Rastroial images are produced rather than using lines and shapes to create a pictureCombination of tens, hundreds, or thousands of individual points. To make the vector image correctly and easily displayed on the screen that uses pixels, it is usually converted to a raster -based image, a process known as "rasterization".
Software rasterization simply means that with this conversion a program is processed rather than a hardware on a computer or other device. For example, video game developer usually uses software rasterization to ensure that 3D polygonal images are properly displayed. This allows the graphics created for the game to display through the program itself rather than rely on a hardware that may or may not be present in the player's computer.
As the technology has improved, software rasterization was largely supported by hardware. Reserved graphics cards that provide additional processing power for graphics have made this process easier and allowed more opportunities for game developers. Real time rendering relies on rasterizacikEven a second with time, which happened easier because of advanced software and more powerful graphics processing units.