What is the game playing (RPG)?
role playing games (RPG) are desktop, computer or console games where the player takes over the role of one or more characters, often in imagination or science fiction. Often, especially in the console games, the player controls several characters that form a party. Typical characters include Mage, Cleric, Barbarian, SWORDSMAN, Archer, etc. Today, playing roles are a huge genre of video and computer games, more than $ 1 billion (US dollars) in annual income around the world. The latest movement in role playing was towards a massively multiplayer online role play (MMORPG) as World of Warcraft , which has more than 11 million subscribers (accounting for about 62% of the market) and Malestory . RPGS. The first commercially available role playing game, Dungeons and Dragons , was created by Gary Gygax in 1974 and the Máod of that time played about 20 million people and sold books and equipment worth over $ 1 billion (US dollars). ForChinars as a specialized market and role playing have gained cult follow -up. In the 1980s of the 20th century, a moral panic linking dungeons and dragons with satanism and suicide, a belief that is a source of great humor among players to this day.
Since 1980, with the release of Ultima for PC, playing roles for electronic media has begun to develop. In the long run, they would prove to be the most popular playing roles that outcling board RPG with a factor of 100 to 1. In 1987, a play playing the role of a seminar console was released in Japan, Final fantasy , followed by a release of 1990 in the United States. Finalefantasy would become the most popular franchise of role playing and sold over 85 million units worldwide. Final Fantasy VI and Final Fantasy VII , published in 1994 and 1997, are often cited as the best role playing games.
Final fantasy VII introduced RPG into the mainstream in 1997, which actually brought the genre to its own and made it a part of the mass media. Many extremely popular RPGs would be produced at the end of 90 and 00, with the release of World of Warcraft in 2004 another big milestone that powered RPG to even higher popularity. World of Warcraft broke outside the male teenager and young adult market because the game is widely played by adult middle -aged, teenage girls and women. Such games provide context for social interaction and cooperation, unlike simplistic games that focus only on direct competition. You see the future for role playing, with hundreds of titles to go on computer and console systems with ever -growing graphics and processing capabilities every year.