Io is a power hero in the multi-player real-time battle game "DOTA2" (Defense of the Ancients).
grade:
Level 1
Level 15
Level 25
life value:
540
1380
1980
magical value:
351
627
831
damage:
39-48
81-90
111-120
Armor value:
1.2
4.8
7.4
Viewing distance:
1800 | 800
Attack distance:
500
Attack interval:
1.7
Basic attack speed:
100
Moving speed:
280
The above information comes from:[2]
+45 Attack Power
10
+90 money / min
+8 Life Recovery
15
Ghost Slow
+15 Armor
20
+75 Ghost Damage to Heroes
Attacking flanking friendly targets
25
-30 second cooldown
Note: Ghost slows movement speed by20/40/60/80%for all units touchedfor 0.3 seconds.
Attacks the target of the flanking allies (it will automatically attack each time the allies attack)
The above information comes from: [3]
Skill Name
hot key
Effect
grade
Outfit
7.02 Level 25 Talent increased from -40s Resurrection Time to -50s
7.03 Advent cooldown adjusted from 90/75/60 seconds to 100/80/60 seconds
7.06 Replaced Respawn Talent: Stun Causes Dizziness (Level 25) 7.06c Overload health cost per second increased from 4.5% to 6% 7.06d Reduced bond movement speed increase from 13/14/15/16% to 10/12/14/16% 7.06e Ghost mana cost increased from 120/130/140/150 to 150 [7]
7.07 Advent cooldown increased from 100/80/60 seconds to 120/100/80 seconds. Ghost Max range reduced from 875 to 700. [8]
7.10 Bondage duration increased from 12 to 14 seconds
7.12 Reduced base attack damage by 4 points. The movement speed of the same bond that the target moves at will no longer have a bond. The movement speed bonus for bonds has been adjusted from 10/12/14/16% to 7/10/13/16%. Increased the fencing target's bonus recovery from 1.5 times to 1.2 / 1.3 / 1.4 / 1.5 times. The cooldown of Advent has been increased from 120/100/80 seconds to 130/110/90 seconds. [9]
7.14 Bonds can now reduce the roll forward of allies in spell immunity from 0.001 seconds to 0. Ghost no longer has a deceleration effect. Ghost applies a 20/40/60/80% deceleration effect to enemies it encounters for 0.3 seconds. Ghost has two fixed movement positions, 700 and 100 (no longer need to switch, only one key press is needed) ) Zooming in / out of the ghost becomes a skill, changing direction after pressing (1.5 second cooldown, shortcuts are the same as ghost skills) Ghost damage to non-hero units increased from 8/14/20/26 to 10/18/26/34 Ghost mana cost reduced from 150 to 120/130/140/150 Ghost collision range increased from 70 Up to 110 Ghost explosion damage increased from 300 to 360 Level 10 Talent changed from +400 Ghost Max Distance to + 25% Experience Gain Level 25 Talent Changed from Stun Caused by Dizziness to -60 Seconds Cooldown [10]
7.16 Reduced base movement speed from 290 to 280 Level 15 Talent reduced from +90 Ghost Damage to +75 Level 20 Talent changed from Attacking Allied Allies to +20 Life Recovery Level 25 Talent changed from +50 Health Restoration to allied Allies Target [11]
7.17 Bondage movement speed bonus reduced from 7/10/13/16% to 5/8/11/14% Ghost damage to heroes reduced from 25/50/75/100 to 20/40/60/80 Level 10 Talent reduced from +60 Attack Damage to +45 Level 20 Talent reduced from +20 Health Recovery to +15 [12]
7.18 Advent requires continuous casting, not casting delay
7.19b Ghost cooldown increased from 20/18/16/14 seconds to 26/22/18/14 seconds Level 10 Talent reduced from + 25% XP to + 20%
7.20 Ghost cooldown increased from 26/22/18/14 seconds to 26/24/22/20 seconds 7.20d Reduced bondage health / magic regeneration multiple from 1.2 / 1.3 / 1.4 / 1.5 to 1.05 / 1.2 / 1.35 / 1.5 [13]
7.21 Temporarily removed the fetters from Captain's Mode. Now when Io is full of blood / blue, it also provides life and magic bonuses. Overload has 18 seconds cooldown and 8 seconds duration. Switching skill that no longer cools for 2 seconds. Overload requires 40/60/80/100 magic to cast. No longer consumes 6% life and magic per second. Overload attack speed bonus increased from 40/50/60/70 to 50/80/110/140 Overload damage reduction increased from 5/10/15/20% to 15/20/25/30% Advent delay increased from 2.7 / 2.35 / 2 seconds to 3.5 / 3.25 / 3 seconds. Advent cooldown reduced from 130/110/90 seconds to 90/75/60 seconds. Advent is also a delayed cast, not a continuous cast. Breaking, silence, entanglement, etc. will interrupt the skill) Level 25 Talent reduced from -60s Advent Cooldown to -30s 7.21b Bonding no longer prevents itself from being slowed. Ghost no longer has a cooldown switchover. Ghost minimum distance increased from 100 to 200. Ghost's spin time increased from 2.4 to 2.7 seconds per turn. Ghost no longer has subtle movement interruption when cast (was no longer cast forward) Overload damage reduction reduced from 15/20/25/30% to 5/10/15/20% Advent mana cost increased from 100 to 175. Level 15 Talent changed from Scepter to Provide Scepter Bonus to +8 Life Recovery Level 20 Talent changed from +16 Life Recovery to Fetter to provide Scepter bonus [14]
7.22 Added Captain's Scepter upgrade effect. Passively spawns a ghost around itself every second (up to 5 at the same time) The traction effect of the bond will be interrupted during the stun effect (similar to a logging saw chain). 7.22c Attack range reduced from 575 to 500 Base armor increased by 1 Strength gain increased from 2.5 to 3 Bondage healing reduced from 105/120/135/150% to 90/110/130/150% Disconnect has a 0.25 second cooldown to prevent misuse of ghosts no longer has a slowdown effect. Level 10 Talent changed from + 20% Experience Gain to Ghost to apply a slowdown of 7.22d Level 20 Talent changed from Fetter to Scepter to +15 Armor Bondage healing reduced from 90/110/130/150% to 60/90/120/150% 7.22g Level 10 Talent changed from Ghost Slowdown to +90 Gold / Min. Level 15 Talent changed from +75 Ghost Damage to Heroes to Ghost Slowdown Level 20 Talent from +150 Money / Min to +75 Ghost Damage to Heroes .