What are computer graphics?

Computer graphics denotes a relatively wide field of digital creation, which primarily considers the use of computers and software programs to create visual media. Computer graphics, sometimes simply referred to as CG, may include two-dimensional (2-D) and three-dimensional (3-D) images, animated pieces of work, interactive media, such as video games, and almost anything else that is visually engaging and created using a computer. These types of graphics often occur in special effects for film and TV programs and for personal computer (PC) and video games. While hand -drawn works of art are still used for some purposes, the most finalized art created by graphic designers for use on websites, company logos and advertising is created using a computer. The advantages of digital media, such as easy transport, printing and modifications of visual creation less attractive to many professional artists. Even formats such as comics are often created by scanning manuallyEsosted images to the computer and using illustration programs for ink, color and finishing the finalized page.

For film and television special effects, a lot of work with computer graphics is done. These types of graphics are often created in an effort to create lifelike or photorealistic creations that smoothly mix into a scene that has been filmed or recorded. This may include explosions, giant robots, extraterrestrial creatures, and fully digital sequences of action in which nothing was filmed and the whole scene was created on a computer. This computer graphics often created teams of dozens of people and usually set a high -water brand for other companies and forms of visual media. While some critics have condemned the use of computer graphics, the Luman Filmmakers consider digital images to be another creative tool available to.

PC games and video games are almost completely composed of computer graphics.With the introduction of compact disk formats (CD) for storing video games at the age of 90. There were some games that used video footage of live people mixed with digital images. However, they were quite unsuccessful and the industry standard was traditionally used by computer graphics to create characters, environment and action. Although the sophistication and complexity of images created by the video game industry have triggered a lot from the earliest games, directors and games for games remained quite consistent.

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