What Is Interaction Design?

Interaction Design (IXD for short) is a field of design that defines and designs the behavior of artificial systems. It defines the content and structure of communication between two or more interacting individuals to make them cooperate with each other to achieve something Kind of purpose. Interaction design strives to create and build meaningful relationships between people and products and services, centered on "embedding information technology in a material world full of social complexity". The goal of interactive system design can be analyzed from the two levels of "availability" and "user experience", focusing on user-oriented user needs [1] .

The thinking method of interaction design is based on the user-centered method of industrial design, and it is developed at the same time. It is more oriented to behavior and process, considers the product as an event, emphasizes the ability of process thinking, flowchart and state transition diagram and story Boards and other devices have become important means of design performance, and more importantly, master the skills and evaluation techniques of software and hardware prototype implementation [1]
Interaction design originated in website design and graphic design, but has now grown into a separate field. Today's interaction designers are far more than just responsible for text and pictures. They are responsible for creating all the elements on the screen that all users may touch, tap, or type: in short, all interactions in the product experience. [2]
  1. User research and design research-find problems [1]
    Interaction design is a discipline that pays special attention to:
    1. Define the product's behavior and use closely related product forms.
    2. Predict how the use of the product will affect the relationship between the product and the user, and the user's understanding of the product.
    3. Explore the dialogue between products, people and matter, culture, and history.
    Interaction design is solved from the perspective of "target-oriented"
    Interaction, use, interaction design (InteractionDesign) and
    In a broad sense, it can also be considered
    Visibility: The better the function visibility, the easier it is for users to discover and understand how to use
    Feedback: Feedback on event-related information so that users can continue to the next step
    1. The most common situation is that the company has no interaction designer, and the product information is passed to the visual effects designer without combing.
    The start-up period (1929-1970)
    In 1959, American scholar B. Shackel provided
    Human-Computer Interaction (HCI) consists of:
    Subject
    Cognitive psychology provides basic design principles for interaction design. These principles include the mental model, perceptual / reality mapping, metaphor, and affordance. Most of these principles are mentioned in The Design of Everyday Things .
    in principle:
    Visibility: The better the function visibility, the easier it is for users to discover and understand how to use it;
    Feedback: feedback related to the event so that users can continue to the next step;
    Restrictions: display user actions at specific times to prevent misuse;
    Mapping: accurately express the relationship between control and its effects;
    Consistency: to ensure consistent performance and operation of the same function of the same system;
    Inspiring: Full and accurate operating tips.
    Guidelines:
    1. Ethical (can be considerate and helpful) does not harm or improve people's condition;
    2. Intentions that can help users achieve their goals and aspirations;
    3. Pay attention to effectiveness and help entrusted organizations achieve their goals;
    4. Elegant: The simplest complete solution, with internal consistency, suitable accommodation and emotion.
    1. Analysis stage
    When the product scale is large, multiple
    International:
    1. Ron Wakkary [6]
    2.ElisaGiaccardi
    3.Chris Speed
    4.Bill Moggridge
    5.Terry Winograd
    6.Donald Arthur Norman
    7.Bill Buxton
    8. John Meada [1]
    domestic:
    Xin Xiangyang (Professor, School of Design, Jiangnan University),
    Won the 2015 IXDA (International Association of Interaction Design) Annual Honor Award: Future Voice of Interaction Design 2015

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