What is digital rendering?

Digital rendering is a process that includes the use of a software program to generate an image from a previously created model. The model used in digital rendering is a description of the three -dimensional object, which is made using a strictly defined data structure or language. The description used with the digital rendering includes a view of geometry, lighting and texture information.

The image that is created by digital rendering is referred to as digital image or raster graphic image . The image created by digital rendering is the last main step before creating the final appearance of the models used in animation. This animation is used in movies, video games, computer games and simulators and for special effects on television. Each of these uses for digital rendering uses different functions and techniques to achieve the desired result.

Digital rendering software is available in a number of abilities. SomeDigital software drawing is integrated into much larger animation or modeling packages, while other digital rendering software is designed as a separate product. Regardless of the exact capabilities and use of digital rendering software, all packages are carefully modified programs that require the integration of a number of disciplines, including mathematics, light physics, software development and visual perception.

6 When creating animated films, pre -portion is usually used, while real -time plotting is used to create three -dimensional video games that use graphics cards with three -dimensional hardware accelerators.


The image created with digital rendering is identified through various visible features that can be changed as needed. These features include:

  • shading - brightness and barva
  • Mapping of bumps -simulated small scale
  • texture mapping -Metoda for the application of details
  • Reflection
  • movement blur - the effect of blur from a fast -moving object
  • fogging - the way the light darkens when it passes through the air or atmosphere that is not bright
  • transparency - Light transfer via fixed objects
  • transparency - scattered light transmission through fixed objects
  • refraction - bending light used with transparency
  • soft shadows - the effect of partially blocked light
  • field depth - blurry appearance of the object because it is too much or behre to be in Focus

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