What Is the Triad of Impairments?
Multiple obstacles
Multiple obstacle equestrian terms
Overview of multiple obstacles
- Equestrian multiple obstacles (5 photos)
- Equestrian
Introduction to Multiple Obstacles
- The obstacle course is an ornamental game in equestrian events. It requires the rider and the horse to work together to jump 12 obstacles, including a double obstacle and a triple obstacle (that is, a total of 15 jumps).
- The competition is mainly to test the proficiency of human and horse cooperation and the ability to quickly pass through multiple obstacles according to a fixed route. The horse's jumping ability, the choice of take-off timing and the rider's control of the competition rhythm are particularly critical in the competition.
Multiple obstacle rule
- The game was played in a 90-meter-long and 60-meter-wide field. There were 10-12 obstacles of different shapes, one of which was a double obstacle and one triple obstacle. The length of the travel route is between 450-650 meters. Place number plate 1-12 in front of obstacles. The rider jumps through all obstacles in order of number. Obstacle height is divided into three difficulty levels, the lowest is level C, 1.2 meters high; the second is level B, between 1.2 meters to 1.4 meters in height, generally only set a few channels 1.4 meters high Obstacles; the highest level is A, 1.6 meters high. An ordinal number from 1 to 12 is placed in front of the obstacle, and the rider must jump through all obstacles in order according to the number. After the rider enters the playing field, he can only start the game after hearing the bell of the referee allowing the game. When the rider passes the starting mark, the race will start and all 12 obstacles will be jumped. After passing the finishing mark, the race result will be valid. The correct direction for the rider to pass each obstacle is with the white flag on the left and the red flag on the right. Riders are punished by 4 points for each crossbar they hit during the game; horses that fail to jump or obey the rider's control before the obstacles are penalized by 3 points; beyond the prescribed time, 0.25 points are deducted per second.
- The rider drops the horse for the first time-a penalty of 8 points; the rider fails to jump obstacles in the order of the number, the second fall, the horse refuses to jump 3 times, the race time exceeds the limit time, etc., the rider will be eliminated.
- The performance of the obstacle course is evaluated with less penalty and faster time.
Multiple obstacle types
- Equestrian competitions are divided into team competitions and individual competitions. Team competitions consist of 4 players, and the results of the first 3 players are added to the team results. The obstacle height of the individual race is higher than that of the team race. If the rider has the same penalty within the specified time, the recurrence will be recurred. The rematch will reduce the number of obstacles and increase the obstacle difficulty and height. The rider should use skilled skills, not to hit obstacles, but also to walk the best route, in order to complete the race in the shortest time and win the final position. The rider is eliminated if he fails to jump obstacles, drop the horse, exceed the time limit of the race, or the horse refuses to jump twice in one race.
Multiple disorders
- Multiple personality disorder (MPD) is a type of mental illness and a type of dissociation disorder classified as the first axis in the Diagnostic and Statistical Manual of Mental Disorders (DCM). A multiple personality has more than one personality (if there are two, it is called a double personality), which is like "several souls in one body." In fact, it has various names. It is called "hysteric identification disorder" in CCMD-3, which is a hysteric disease; it is called "multiple personality disorder" in ICD-10, and it is a separation (transition) disorder. In DSM -IV is called "dissociative identification disorder", which is a dissociation type disorder.