What Is Video Modeling?
Modeling is to build a model, which is an abstraction of things in order to understand things, and is an unambiguous written description of things.
Modeling
- Modeling is to build a model, which is to make things in order to understand things.
- System modeling is mainly used in three aspects.
- Analyze and design the actual system. For example, the engineering community is
- The full name is "Building a Model." Based on the analysis of chemical process or equipment characteristics and related basic data, the establishment of a mathematical model describing the performance of the process is called modeling .
- See model,
- 1. Use a computer to describe the behavior of a system. E.g,
- 1. Before building modeling, create an empty file. Each building starts with this file.
- (1) Unit is set to millimeter (MM)-both positions are set.
- (2) The system is PAL, adjust the appropriate key length.
- (3) Open the rendering panel and set the filter to Catmull-Rom.
- (4) The rendering size is 720 * 576 or 720 * 404, the high-definition picture is 1920 * 1080, and the ratio is 1.067.
- (5) Set Maximun Depth under RAY Depth Control to 1 and only enable Enable. The rest of the options are turned off (ray tracing in the shader during the production process, select the second Reflectio under Trace Mode).
- (6) Divide the materials involved in the construction drawing and establish multiple texture balls, each of which is named according to the actual situation, such as glass.
- 2. Establish terrain, vision, and individual close-ups.
- (1) These all start with an empty file.
- (2) Unit is set to meter (M)-both positions are set.
- (3) The material is not set. It is set according to the production object, and a fun and distant view are finally generated into a composite file. The individual lens is based on the lens itself and has a clear name.
- (4) Load the CAD terrain, the center is located in the axis position in the MAX space, and the Z axis is unified with the horizon height to 0.
- (5) The system is PAL, and the appropriate key length is adjusted.
- (6) Open the rendering panel and set the filter to Catmull-Rom.
- (7) The rendering size is 720 * 576 or 720 * 404, the high-definition picture is 1920 * 1080, and the ratio is 1.067.
- (8) Set Maximun Depth under RAY Depth Control to 2 and Enable to enable the rest of the options to turn off (ray tracing in the mass ball during the production process, select the second Reflectio under Trace Mode).