What is the art game art?
So the ubiquitous influence of video games on global culture is that visual artists commonly use concepts and technology of video games to create installations for galleries and museums, as well as publish art on the website for a wider audience. Video game art refers to using video games or modified versions of video games to create a visual work of art. This unique art form obliges viewers to re -evaluate concepts about peas, art and perception.
Many visual artists regularly draw creative inspiration from the ideas and pictures of video games. In the 2011 installation at the Museum of Modern Art, Chinese artist Fengbo Mengbo used video art to express his ideas about Chinese history. The art game mengbo has been screened on two screens, each of which was 53 feet wide (about 16 meters). The spectators were obliged to turn back and forth between the two screens in the game so confusing and exhausting that few could win.
The art game art game often contradic ideas of competitionBy making the game almost impossible to win if at all. However, what these "games" achieve is the intensive involvement of viewers. In installations where large screens are used, the viewer feels as if entering the unique world. Bringing the art of video games in this environment is a significant experience and different from playing video games on the computer, although some video game artists make their work available online.
Some visual artists program art from scratch, while others do not chase about lending ideas or elements from existing video games. Video art can also be edited or "mod" of art in which an artist takes an existing game or game concept and uses it to express a creative idea. An artist called Arcangel is known for the use of modding. In 2002 he used a modified version of Super Mario Bros. n of works of art, which consisted of clouds moving on the horizon. Feng mengbo created mFrom the video game quake , and every character in the game looked like an artist.
The first video game was created in 1961 at the Massachusetts Institute of Technology and in 2011 the video games were $ 20,000,000,000,000 a year. Some say a large part of the arts created for video games qualifies as "art," even though it could be a proclaiming attitude. Experts support this position, pointing out that suddenly films were considered too low eyebrows to be an art form.