What is the OpenGL® field?

The OpenGL® field is a set of identifiers or parameters that helps programmers to work with this particular code language. OpenGL® is often used to render two -dimensional and three -dimensional objects. The field is a special tool within the OpenGL® that can help facilitate or more efficient code writing.

OpenGL® uses different commands to draw the image elements on the screen. The interface for this language often consists of windows open in the general operating system. Specific syntax helps programmers to create these visual elements using OpenGL®.

is generally a set of values ​​that are located in a normal set identifier; In other words, parts of the field may have different values, but share the same name where the secondary identifier shows which field instance is targeting. In OpenGL®, the fields are often written in sequential form, with a comma between each individual value.

programmers and developers use fields for many different results. Values ​​in the Bud fieldOU often represent different features for a specific coding project. In the OpenGL® field, these properties are often associated directly with the object that will be drawn.

One very common type of OpenGL® field is called a field of peak. The syntax to create one of them is as follows: GL_VERTEX_ARRAY. When creating, these fields are associated with "pointers" to help the computer find out where to find the values ​​of the field. The parenthea set will also contain other properties for the peak field.

Another type of OpenGL® field is a color field. Syntax and procedure for creating fields for colored field fields are identical to the field for the peak field. Experts point out that for both of these types of OpenGL® fields, it is necessary to enable and deactivate the "client" status to effectively create these ranges.

These and other field types create coding in OpenGL® and other languagesCH, more efficient. By creating fields, the developer avoids the need to coded the hands of each of the values ​​in the field individually. In many cases, the primary benefit of the field is that if one value changes, the programmer does not have to represent all the values ​​in the subsequent encoding, since the correct use of the pointer syntax and the fields can allow access to a single value or variable.

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